Showing posts with label flower girl. Show all posts
Showing posts with label flower girl. Show all posts

Thursday, April 10, 2008

video game update.

The game is going very well. I just got a new job and when I am not there I am working on the game. I have been letting my friends kids do a lot of the directing of what should happen. this is mainly because they seem to like it the best, and they get really excited. I have been really struggling trying to find the right sounds, and music has been an issue. I think I know what I want to do for music, I want to use my brother in-law's music. I just don't want music that makes people go crazy because they have to hear the same annoying beat the whole time but at the same time I want something upbeat and fun. I still need his permission though. A big hang up at the moment is I asked some artist friends of mine if they wanted to feature one of their characters in the game to promote themselves, and I still haven't received any of them nor do I know what the characters are so it is kinda hard to work them into the story. this I really my own impatience and excitement because there is plenty else I can be working on. I put in a new character a little blue beaver( I just noticed today I have a fascination with making my characters blue) here are some new screen shots.




this first one is more to show the font I am using, what do you think?


I have also started an AGS games in production post on the AGS forums check it out.

http://new.bigbluecup.com/yabb/index.php?topic=34238.0

and as always I would love to hear any feed back on the game. what you all think and if you have any suggestions. and now I am off to work on my game.

Friday, March 28, 2008

my POINT n' CLICK adventure game!

I always wanted to make a video game. When I first started working in flash I thought this was the answer, but I always had trouble getting into action scripting. I don't know what it is I just have had problems staying interested. I tried many times with C and other various languages but I got so sick of typing “hello world” I thought I was gonna go crazy. (anyone who has read book on scripting knows what I'm talking about) A little less than a month ago I heard of a program called “adventure game studio”http://www.adventuregamestudio.co.uk/

I love it. The thing I really like is that it is more gratifying than just scripting something from scratch because you are working with an engine with some pre defined functions that are common in lots of games. You have to check it out, I couldn't explain if I tried. I am still having some minor issues with scripting my “if” statements but I am still interested and better yet determined to finish this game. The forums are real good for questions with a good search function. My absolute favorite is that the engine is for old sierra and lucasarts games, these point and click adventures. I loved these as a kid and played them for hours. Sam and max, search for the king etc.... this is just another outlet for me to proclaim that 2d is not dead and we will never let it die. I recommend you check it out. If there are any artists out there that are interested in making a game in the future with a focus on awesome 2d art with a 40's-50's cartoon feel let me know. I am really just doing this as a project to realize the scope and work involved in making a game. But I have a feeling that if some of us 2d cartoon lovers put our skulls together we could come up with a real nice game that says 2d still gots it!



I actually based the entire game off this picture I made. I thought she was cute and simple
one of my main artistic focuses was the backgrounds. I wanted that old school cartoon chalky, painted look. I will say old yogi bear was my greatest infulance.
I liked the reflection on the water

this was my first dialog test.
I couldn't post this without giving props to alien hominid a game where 2d prevailed in a world of 3d graphics. this game was a real inspiration and hilarious to play.


I would apreciate all comments and suggestions for game. so don't hesitate to let me know what ya' think.